WALL·E currently dominates KPop Demon Hunters 81–19
The robot beats the pop idols, soundly.
Who do you think should win?
The Verdict Decade Duel
WALL·E is the quiet one, and quiet turns out to be the whole case. It hands the grown-ups a satire about humans in hover chairs who've forgotten how to walk, and still holds a five-year-old with a lonely robot and his pet cockroach. KPop Demon Hunters is the opposite proposition: a demon-fighting girl group, songs that charted for real, and the Saja Boys as villains your kids will want on a T-shirt. It's a blast and it's loud. For a lot of families the Pixar film is still the one you can watch without earplugs, and the one that leaves everyone a bit misty.
The Numbers
| WALL·E | KPop Demon Hunters | |
|---|---|---|
| Head-to-Head | 81% | 19% |
| Overall Win Rate | 54% | 54% |
| Championships | 37 | 10 |
| Avg Decision | 1.6s | 2.6s |
| Budget | $180M | $100M |
| Return | 2.9x | 0.2x |
Where This Matchup Sits
Against shared opponents, Moana 2 splits them: WALL·E wins that matchup comfortably, while KPop Demon Hunters can't get past it.
WALL·E with 37 titles and KPop Demon Hunters with 10 — the tournament record and the head-to-head point the same direction.
WALL·E (2008) returned 2.9x its budget while KPop Demon Hunters (2025) managed 0.2x. With 17 years between them, ROI is a fairer comparison than raw grosses — and WALL·E wins the bracket too.
Where to Watch
Availability may vary by region.
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