WALL·E currently dominates KPop Demon Hunters 75–25
The Verdict Decade Duel
This matchup has 12 votes. The picture may shift as more people weigh in.
Old vs. new: WALL·E (2008) brings legacy and reputation; KPop Demon Hunters (2025) brings recency and modern craft. Voters decide which currency matters more. WALL·E takes this one. After 12 votes, the split sits at 75%–25% and the trend has been consistent.
WALL·E carries the weight of its era — a different pace, different expectations, different audience. KPop Demon Hunters arrives from a world that had already absorbed those lessons, and the vote reveals which approach ages better.
This isn't close. WALL·E commands a 50-point lead, winning 75% of votes — a decisive margin with no signs of narrowing.
The Numbers
| WALL·E | KPop Demon Hunters | |
|---|---|---|
| Head-to-Head | 75% | 25% |
| Overall Win Rate | 51% | 52% |
| Championships | 25 | 7 |
| Budget | $180M | $100M |
| Return | 2.9x | 0.2x |
Where This Matchup Sits
WALL·E with 25 titles and KPop Demon Hunters with 7 — the tournament record and the head-to-head point the same direction.
WALL·E (2008) returned 2.9x its budget while KPop Demon Hunters (2025) managed 0.2x. With 17 years between them, ROI is a fairer comparison than raw grosses — and WALL·E wins the bracket too.
Where to Watch
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