WALL·E currently dominates KPop Demon Hunters 84–16

VS
84% 16%
Based on 19 head-to-head votes across 1 bracket

Who do you think should win?

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The Verdict Decade Duel

This matchup has 19 votes. The picture may shift as more people weigh in.

Old vs. new: WALL·E (2008) brings legacy and reputation; KPop Demon Hunters (2025) brings recency and modern craft. Voters decide which currency matters more. WALL·E takes this one. After 19 votes, the split sits at 84%–16% and the trend has been consistent.

WALL·E carries the weight of its era — a different pace, different expectations, different audience. KPop Demon Hunters arrives from a world that had already absorbed those lessons, and the vote reveals which approach ages better.

This isn't close. WALL·E commands a 68.4-point lead, winning 84% of votes — a decisive margin with no signs of narrowing.

The Numbers

WALL·E KPop Demon Hunters
Head-to-Head 84% 16%
Overall Win Rate 53% 55%
Championships 32 9
Budget $180M $100M
Return 2.9x 0.2x

Where This Matchup Sits

Against shared opponents, Moana 2 splits them: WALL·E wins that matchup comfortably, while KPop Demon Hunters can't get past it.

WALL·E with 32 titles and KPop Demon Hunters with 9 — the tournament record and the head-to-head point the same direction.

WALL·E (2008) returned 2.9x its budget while KPop Demon Hunters (2025) managed 0.2x. With 17 years between them, ROI is a fairer comparison than raw grosses — and WALL·E wins the bracket too.